From: Sherry Clay - Sun Labs Administrator Subject: July GB/SIGCHI Meeting Hello All, This is your invitation to the next GB/SIGCHI meeting. All are welcome to attend. ======================================================= GB/SIGCHI - Greater Boston Special Interest Group on Computer-Human Interaction July 2001 Meeting * Tuesday, 10 July 2001 * Refreshments at 6:30, meeting at 7:00 * Sun Microsystems, Burlington Mass., Conference Center * Free & Open to the public Collaboration on e-business project teams: what works? ------------------------------------------------------- Suzanne Paquin, GamePlans How can e-business projects be structured so that interactive designers and other players can successfully collaborate? What better practices can guide web project teams striving to deliver on time, within budget, and on strategy? Because of its roots in high tech, the GB/SIGCHI community understands that web projects are software projects. While the software industry has plenty to say about how you should build software, relevance and ignorance sometimes undermine applying those insights to web projects. Suzanne Paquin, a consultant, designs and facilitates processes that help e-business teams determine detailed project requirements. She also documents the conclusions, which become part of the de facto agreement about what the team will build. Suzanne would like to spark a discussion with the interactive designers, information architects, and usability engineers of the GB/SIGCHI audience about what practices work best for you. How can interactive designers ensure that business, technical, and project constraints surface early enough to take them into account in your design work? And going the other way, how can interactive designers ensure that, within reason, what you design gets built? To kick off the discussion, Suzanne will offer a straw person consisting of: * Some perspective * A process sketch for determining web project requirements * An example -- requirements for navigation And then she'd like to open the floor for comments, disagreements, additions, and corrections. Suzanne will provide a summary of our conclusions to post on the GB/SIGCHI web site. SPEAKER Years back as a tech pubs consultant, Suzanne Paquin convinced some clients to let her do early-stage product requirements instead of too-late-to-fix product documentation. Later she "ported" her project, process, and requirements focus to the web. From 1994 to 1996, she worked with ambitious clients in financial services and technology consulting; they experimented with web applications, print to web conversions, secure transactions and personalization. Subsequently, she worked on next-generation platform projects centered on channel building and design-for-maintenance issues. Now her clients focus mostly on getting the Internet deeply embedded in business processes and products. Since there are no associations or certificates for a la carte business requirements analysts, Suzanne lurks on the fringes of interactive design, project management, e-business strategy/marketing, software engineering, and group facilitation/mediation, cherry picking whatever seems useful to her work. She has a masters in research methods from Rutgers and a tech writing certificate from the Middlesex Software Tech Writing program. Her URL is http://www.gameplans.com. For more information please contact the program chair: Ann Marie McKinnon mailto:amm@net1plus.com 978-649-6020 Thank you, Sherry D. Clay Administrator Sun Microsystems Laboratories 1 Network Drive/BUR02-311 Burlington, MA 01803 Tel.: (781) 442-0086 Fax: (781) 442-1692 E-mail: sherry.clay@east.sun.com